Catch over a hundred creatures called Pals, then fight alongside them, ride them or put them to work at your base. Palworld mixes monster catching with open-world survival, crafting and automation.
Every size from 8 GB runs Palworld. Bigger sizes suit more players, and the price per GB is the same for every game.
8 GB
Suits 2–8 players 8 GB comes with 4 vCPU and 64 GB of fast NVMe storage. Your world backups never use it up. Player counts are a guide for a few bases per player; memory use grows the longer the server runs, not a limit. The server accepts up to 32 players, set in its settings.
$23.92/mo$0.033/h
Choose 8 GB for a Palworld server10 GB
Suits 5–10 players 10 GB comes with 4 vCPU and 80 GB of fast NVMe storage. Your world backups never use it up. Player counts are a guide for a few bases per player; memory use grows the longer the server runs, not a limit. The server accepts up to 32 players, set in its settings.
$29.90/mo$0.041/h
Choose 10 GB for a Palworld server12 GB
Suits 8–16 players 12 GB comes with 4 vCPU and 96 GB of fast NVMe storage. Your world backups never use it up. Player counts are a guide for a few bases per player; memory use grows the longer the server runs, not a limit. The server accepts up to 32 players, set in its settings.
$35.88/mo$0.049/h
Choose 12 GB for a Palworld server16 GB
Recommended
Suits 16–32 players 16 GB comes with 4 vCPU and 100 GB of fast NVMe storage. Your world backups never use it up. Player counts are a guide for a few bases per player; memory use grows the longer the server runs, not a limit. The server accepts up to 32 players, set in its settings.
$47.84/mo$0.066/h
Choose 16 GB for a Palworld serverNeed more room? Extra storage is $0.10 per GB a month. Prices excl. VAT/sales tax. EU customers also pay their country's VAT (e.g. $3.74/GB at 25% in Sweden).
You pay by the hour from your credit while the server exists, even when it's stopped. Delete it any time to stop paying.
Room for up to 32 players, an optional password to keep it to your group, and admin powers in game. Plans start at 8 GB because Palworld needs the room.
Already playing somewhere else? Upload your saves and files as a .zip and we add them to Palworld's files, with a backup first.
Stop the server first, then use World in the Settings tab. Files with the same name are replaced and nothing else is deleted. You can download your world as a backup file any time.
Copy your server's address from the server page.
In Palworld, choose Join Multiplayer Game.
Enter the address in the field at the bottom, connect, and type the server password if you set one.
Default port 8211/udp. The address on the server page already has the right one.
Because Palworld uses more memory as your bases grow. 8 GB gets you started; 16 GB is best for a full server.
Memory use also grows the longer the server runs; a scheduled restart keeps it fresh.
Type /AdminPassword and your admin password in chat.
Leave the admin password empty and we make one for you; it's shown in the server's settings.
Up to 32. It starts at 16, and you can raise it in the settings.
Yes, every day, and you can make one yourself whenever you want.
The world is saved just before each backup. Restore any backup from the server page. Backups don't use your server's disk.
Yes. Bring your world: upload your saves and files as a .zip and we add them to the game's files, with a backup first.
Stop the server first, then use World in the Settings tab. Files with the same name are replaced, and nothing else is deleted. You can also use the Files tab, or Advanced: connect with FileZilla or WinSCP for big saves. You only see the game's own folders, like Palworld's Saved folder, which is where its saves live. You can download your world as a backup file from the server page any time.
Pick a size, see the price, and send your friends the address as soon as it's running.